Dudo (Spanish for I doubt), also known as Cacho, Pico, Perudo, Cachito or Dadinho is popular dice game played in South America, specifically in Chile. It is a more specific version of a family of games collectively called Liar's Dice, which has many forms and variants. This game can be played by two or more players and consists of guessing how many dice, placed under cups, there are on the table showing a certain number. The player who loses a round loses one of their dice. The last player to still have dice is the winner.
This is a really fun game that will get kids in the competitive mood while also giving them the. A massive 70 x 100cm Game Board in two sections, 16 Action Dice, 5 Combat Dice and 76 Cardboard Counters Also included are 110 Event and Character Cards, Game Rules and 2 Player Aids 204 Plastic Figures representing Armies and Characters (more than 30 different sculptures).
Each player starts having five dice and a cup, which is used for shaking the dice and concealing the dice from the other players. Players roll die in order, to determine where and in what order they sit. Highest first, then next lowest and so on. In the event of a tie between 2 players, they simply re-roll until one gains a higher score.
After deciding who starts the game (this can be done by making each player roll one die, for example), the players shake their dice in their cups, and then each player looks at their own dice, keeping their dice concealed from other players. Then, the first player makes a bid about how many dice of a certain value are showing among all players, at a minimum. Aces (dice showing a one) are wild, meaning that they count as every number. For example, a bid of 'five threes' is a claim that between all players, there are at least five dice showing a three or an ace. The player challenges the next player (moving clockwise) to raise the bid or call dudo to end the round.
- also known as 'bid' in most versions, a player can increase the quantity of dice (e.g. from 'five threes' to 'six threes') or the die number (e.g. 'five threes' to 'five sixes') or both. If a player increases the quantity, they can choose any number e.g. a bid may increase from 'five threes' to 'six twos'.
- Bidding aces
- a player who wishes to bid aces can halve the quantity of dice, rounding upwards. For instance, if the current bid is 'five threes' then the next player would have to bid at least three aces. If the current bid is aces, the next player can call dudo or increase the quantity (e.g. 'four aces') or bid a different number, in which case the lower bound on the quantity is one more than double the previous quantity—for instance, from 'three aces', a player wishing to bid fours would have to bid 'seven fours' or higher.
- also known as dudo, if the player calls, it means that they do not believe the previous bid was correct. All dice are then shown and, if the guess is not correct, the previous player (the player who made the bid) loses a die. If it is correct, the player who called loses a die. A player with no dice remaining is eliminated from the game. After calling, a new round starts with the player that lost a die making the first bid, or (if that player was eliminated) the player to that player's left.
- Spot on
- also known as 'calza' in some versions, the player claims that the previous bidder's bid is exactly right. If the number is higher or lower, the claimant loses the round; otherwise, the bidder loses the round. A 'spot-on' claim typically has a lower chance of being correct than a challenge, so a correct 'spot on' call sometimes has a greater reward, such as the player regaining a previously lost die.
When a player first reaches one die (i.e. loses a round and goes from two dice to one), a Palifico round is played. During this round, the player makes an opening bid and their choice of die number cannot be changed. Aces are not wild during the round. For instance, the player who is down to one die may bid 'two fours', and the next player's only options are to raise the quantity (to 'three fours' or higher), or to call.
The game ends when only one player has dice remaining; that player is the winner.
Dice Loss Penalty
Board Games Played With Dice
Players lose as many dice as the difference between the challenged bid and the actual number of dice. This risk of having a wrong prediction is greater.
- ^ abhttp://www.compendia.co.uk/dice.htm
- ^'The Main Rule Variations (Perudo vs Bluff/Liars Dice) '. BoardGameGeek. Retrieved 2018-11-27.
Craps is one of the most lively games in a Las Vegas casino, and it’s also one of the games with the most colorful jargon.
Over the decades, craps dealers (many of them bored out of their skulls) have come up with clever ways of calling out dice numbers, often based upon rhymes.
Here’s a collection of our favorite names for dice combinations in craps.
Because the number seven is the most frequently rolled number on the dice, it has the most nicknames. Sevens, by the way, are jerks, except on what’s called the “come-out roll.” Long story.
Many of the slang terms for craps numbers have fascinating stories behind them. We obviously won’t be talking about those here, because we have a reputation to preserve.
An “Australian yo” is called that because on the opposite sides (“down under”) of a 1 and 2 are a 6 and 5. Those total 11, and “yo” is another name for 11. It’s called “yo” because it’s bad luck to say “seven” at a craps table. Please keep up.
It’s the “lumber number” (2-4) because of 2-by-4s, woodwise.
A “ballerina” is called that because, wait for it, two 2s sound like “tutu.” Hey, we didn’t say this was rocket science.
A 4-5 combination is called a “Jesse James” because the notorious outlaw was shot with a .45 caliber pistol.
A pair of threes is called “Brooklyn Forest” because, wait for it, “two trees.” The reference may date back to the 1943 novel, “A Tree Grows in Brooklyn.”
Games That Use 5 Dice
A hard six is also sometimes referred to as “sixie from dixie.”
An easy six (a five and one) is sometimes called “alien handshake.”
A pair of fives can also be called as a “pair of sunflowers.”
At one time, the 3-2 combo was called “O.J.” (his uniform number was 32), before, you know, he murdered people. Now, the script has been flipped, and that combo reversed is 2-3, or Michael Jordan’s uniform number, 23.
Craps, of course, is a male-dominated game, so we hear the roll of 2-3 is also known as the “waitress roll,” because it’s a “pair and a tray.”
Naturally, our list isn’t complete. Names like “boxcars” for 12 have sometimes been replaced with colorful counterparts. A 12 can also be referred to as “all the spots we got.”
Thanks to our reader James H. for this gem: A roll of three is sometimes called a “shocker,” because its a two and a one. Saucy!
Reader Jonathan T. says he’s heard dealer refer to the hard six as “Colombian breakfast” because, well, two lines.